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Leap

"Leap" was the final project to complete the Advanced Diploma in a group of three artists and three programmers. Designed as a exploration zen game, Leap used a pastel colour palette and featured a fully explorable world with several mini activities. The final game was created using Unity 5. All assets were modelled using Autodesk Maya and Zbrush. All textures were made with Photoshop and PaintTool SAI.

Critters

The critters were NPCs that roamed around the world of Leap and would interact with the player character.

Banners

The banners marked the locations of the characters Fall, Vision, and Strength. They were also animated.

Landmarks

These were designed as specific things for the environment to be different. The player could spot them in the world and catalogue which ones they had found.

Rings

Simple yet stylish rings to draw the player's attention. Jumping through all of them completed a mini game.

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